Settlers patch 1.5
All spawn entities i. Known Issues After loading a saved game created prior to version 1. Saved games from versions older than 1. Saved games from the campaign tutorial mission Vestholm 1 made with game versions 1. The game may no longer force online activation if certain third-party programs are installed. You will need to insert the game DVD to play. Quest trees in the Map Editor are exportable to GraphViz. Several quest system improvements.
Bug Fixes Game Fixed a problem on series nVidia graphic cards where the game would cause a blue screen under very rare cirumstances.
Building decals should now always be visible. Some fixes for wall gate, map rotation, water level, and brush tools. Map Editor files are now removed when uninstalling the game.
Fixed bug where entities were invisible yet cast shadows. Added snapping points for harbour wall. Map sound points are now properly stored. Fixed some issues related to localization. Several minor fixes related to tool usability. Known Issues After loading a save game created prior to version 1. Is 5 feet nearby? Is 10? Is 20? Reduced by what? I get it that they try to make descriptions easy enough for little children to understand them, but as is, the information they give has just about zero You know Make descriptions even more user-friendly, like and or "this spell does big damage" and "this CC works for a long time".
U know they focus on that… not in the performance avoiding exceptional cases…. Please don't compare the MDI and extremely specific circumstances to a classes general power. When you reach level 50, the mission is automatically acquired, and you can only proceed when all the missions in areas excluding the capitals have been completed. High level quests to obtain Greater Stigma slots as rewards have been added.
They can be acquired from the stigma masters in Sanctum and Pandaemonium. Ultimate Expert crafting quests have been added. You can become an expert of one type of crafting while already being an expert in another. Crafters can be an expert of two types of crafting in total.
After becoming a master of one type of crafting, you can acquire the Best Master quest in order to become a master of another craft. New character customization options have been added. You can now choose eye color, adjust the lengths of your character's arms and legs, and adjust the width of your character's shoulders. It is now possible to move the camera and zoom in and out using the mouse in the character creation screen.
Different colors have been added to indicate server status. Online servers are green, offline servers are orange, and servers that are unavailable due to maintenance are grey. You can now check the remaining time on a buff on your selected target by using the buff icon tooltip under the selected target's name. For summoned pets, you can check the remaining time of buffs in the pet information window. The Branding system has been improved. Show Brand functionality is usable only by group leaders, Alliance captains, or Alliance vice captain.
The Select Brand function is usable only when a group leader or an Alliance captain assigns the brand to a target. When a branded target is dead, the brand will be removed automatically. The three most recently used brand are displayed at the bottom of the target's dropdown brands list. Dice can also be used when solo.
A block function has been added to the mail system. If you do not want to receive any mails from a certain sender among the mails you have received, you can block them by using the [Block] button at the bottom of the window. When there is a character on a friend list not performing any action for 5 minutes, the [Status] section on the friend list will be changed automatically to Away. You can adjust the transparency rate of the transparent map displayed with the N key by using the [Game Preferences] tab in the System Preferences.
The search function in the Broker window has been improved. Search functions for each level and group of levels have been added. The per-item sales price is now indicated. When searching for a certain word, the pertaining results for the keyword will be shown within the selected classification on the left side of the window. When there are redeemable items left for sale on the Broker when logging in to the game, a system message displays, and an icon will be shown at the lower right-hand side of the compass.
A problem with overlapping page numbers in the list page of the Broker window has been corrected. Maximum registrant number 6. Maximum registrant number In the Preview window, you can select the appearance in the combat and non-combat states by clicking on the button at the bottom of the window. Problems with being unable to transfer a character at certain areas, and with abnormal falling, have been addressed. A message that displays the record of sold items when an item is sold in a private store has been added.
A function that prevents a blocked opponent's messages from being displayed, even in the public channel chatting, has been added. Corrected: Changed name not correctly applied when changing a tab in the pop-up menu of the separated Chat tab. A problem where a skill was repetitively running if its hotkey was set up as text has been corrected.
Right-click on the gathering link of the chat window to check the corresponding group and alliance member information. The shapes of members who belong to the same group and alliance will now be maintained. The mail system has been improved.
A default 'No subject' is added in the mail subject space when writing a letter. When an item is attached to the mail, the item name will be automatically added to the mail subject. The date of receipt is now displayed in the inbox. Both of the two class transfer channels that can be selected at the time of class transfer are now available prior to Daeva transfer. For example, a warrior can participate in the Gladiator and Templar channels prior to Daeva transfer.
However, after the Daeva transfer, non-selected class channel will be deleted. To confirm, you will need to click the mouse upon extraction. When the remaining number of arrows and power shards falls below and 50, a warning message is displayed. The number of remaining on the warning message includes the currently equipped ones and those in the inventory. This is not by default. Auto-run no longer stops when using an item while activating the Automatic Forward and Backward functions.
NPCs who can change appearances and genders for players with the required tickets have been added to large Elyos and Asmodian cities. Named monsters have been added in the region, and some named monster rewards have been adjusted. The levels and abilities of the placed monsters in some level areas have been adjusted upward. A problem with falling under the topography while a monster or an opposite faction NPC chases the character has been addressed.
The Divine Fortress can be conquered by certain rates, and you can enjoy fortress battles with higher rates.
Guardian Deities appear here with more power than those of other fortresses. The acquisition and loss amounts for Abyss Points have been changed. One loses small amounts of additional Abyss Points when killed in the area of the opponent faction, and small amounts of additional AP are gained when killing the opponent player in your own area. This includes Eltnen, Morheim, Heiron, and Beluslan. A problem where only the total acquisition amounts of Abyss Points were displayed when killing several enemies at the same time has been corrected.
When using the Abyss Contributor, sorting requirements according to Abyss Points have been added, and the item search function has been enhanced. Aion Wiki Explore. Aetherforging Aetherforging designs Aetherforging materials. Morphing designs Morphing materials. Alchemy designs Alchemy materials Alchemy work orders. Armorsmithing designs Armorsmithing materials Armorsmithing work orders.
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